Microcoin S6

Multi-credit/Multi-player

Operating Instructions

These Operating Instructions will explain how you can use the Micromate programmer to customise your Microcoin validator, check existing settings, program new coins or tokens and generally understand the operation of the validator.

TOPIC DESCRIPTION PAGE

1. Using the Micromate Hand-Held Programmer 2

2. Checking the Validator Settings 3

3. Setting up your "Bonus Credit" Table & Credit Conversion Type 4

4. Setting Coin Values 6

5. Enabling and Disabling Particular Coins 7

6. Programming New Coins or Tokens 8

7. Setting the Coin Meter Output 9

8. Altering the Validator Pulse Width 10

9. Clear All 10

10. Internal Coin Meter 10

11. Quick Reference Guide 11

12. Glossary of Terms 12

 

A Little Background

The Microcoin S6 validator is designed as a fully programmable coin validator, which can be tailored quickly and efficiently to your own operating requirements.

When the S6 is manufactured, it is pre-programmed with a standard configuration which contains the typical coin denominations used in your country and sets other parameters according to the application it is working into. The labels on the validator will give a visual indication of what these parameter settings are. (You may refer to the glossary for an explanation of the different parameters).

The S6 operates by detecting the presence of a coin which has been inserted and comparing it against a set of stored values within its memory. If the coin matches these values, the white "gate" inside the unit will open and allow the coin to pass into the "accept" path.

Before exiting the validator, the coin passes two sets of optical sensors. These are used to detect any "strimming" attempts and also to check that the coin has indeed left the validator. If the S6 sees a "strimming" attempt, it will immediately issue an alarm signal to your machine, if a coin exits the unit, the S6 will issue a credit pulse.

If the coin does not match the stored values, the "gate" does not move and the coin is directed into the "reject" path.

Should you wish to customise the settings of the S6, you may use our Micromate programmer, which is a portable unit specifically designed for this purpose.

1. USING THE MICROMATE HAND-HELD PROGRAMMER

About the Micromate

The Micromate is an extremely useful tool which allows you the flexibility of setting your validator up to operate exactly how you wish. It has a keypad, visual display and a connecting ribbon cable.

The Micromate operates in "Modes", each mode accessing a particular parameter. There are a total of 9 modes available. You receive a visual indication of the Mode you are in by way of the row of lights situated above the keypad.

You select the desired mode by pushing the "M" button followed by the mode number. A beep will be heard and the corresponding mode number light will become illuminated.

The "EN" key is used to enter changes you have made or to step through parameter settings.

There is a Quick Reference Guide on the back of the Micromate to assist you.

Connecting the Micromate

The Microcoin validator has a ribbon cable attached to it which is connected to a small interface board. This interface board provides access to and from the host machine.

In order to use the Micromate, you must :

i. Carefully disconnect the validator connector from the interface board.

ii. Insert the plug at the end of the Micromate cable into the interface board.

iii. Take the validator connector and plug it into the socket located midway along the Micromate cable.

Once this is complete you can program your validator.

 

2. CHECKING THE VALIDATOR SETTINGS MODE 1

Under Mode 1, you may view the programmable settings of the unit. Mode 1 is also used to change the discrimination band for a particular coin.

i. Select Mode 1.

Mode 1 light will be illuminated and display will show 0.

ii. Select the coin category (1 to 12) to be viewed by pushing the number buttons and then the "EN" (enter) button. You will note that the Mode 1 light will start flashing.

Light 1 Coin Value : The number displayed is the Coin Value assigned to that particular coin.

Press "EN"

Light 2 Coin Status : This value indicates whether this particular coin is (0), INHIBITED or, (1), ENABLED.

Press "EN"

Light 3 Discrimination Band : This number tells you if the discrimination window is set to NORMAL (1) or NARROW (2).

You may change the setting by entering 1 or 2, now. Then press the EN key.

If you do not wish to change the discrimination band from the one displayed, press the EN key only, and you will EXIT Mode 1.

3. SETTING UP YOUR BONUS CREDIT TABLE & MODE 4

CREDIT CONVERSION TYPE

3.1 CREDIT CONVERSION TYPE

The S6 validator can be set to issue credit pulses directly as you would expect with a multi-credit board. Known as Direct Credit Conversion, this sets the S6 to issue credits directly to the Game 1 Output as they occur.

Alternatively, the credits may be stored and individually played off as a multi-credit/ multi-game board would do. In this mode, the credits may be displayed on an optional credit display board. This is known as Indirect Credit Conversion. When an input is received on one of the four input lines, the corresponding game/player output line is pulsed and the credit accumulation is decremented accordingly.

3.2 CREDIT THRESHOLD TABLE

a. Price Setting & Bonus Credits

The S6 has on-board credit facilities which allow up to 6 credit threshold values to be set.

These thresholds are used to issue credits at particular price levels. Typically, the threshold levels are used to issue BONUS credits. Say, 1 credit for $1 and 3 credits for $2.

Each threshold level adds credits to the amount accumulated from the lower levels. So, if Level 1 had 1 credit for $1, Level 2 would add 2 more credits to provide 3 credits for $2.

b. Operation

When the Credit Threshold Table has been programmed, the S6 will issue credits according to the settings you have programmed at each level.

The Credit Table will be reset when there is pulse on a Player/Game input.

Otherwise, the S6 will cycle through the programmed levels, issuing multiple credits. Using our previous example, two $2 coins will provide 6 credits.

c. To Program :

i. Select Mode 4. Mode 4 light will illuminate and the display will show the current credit conversion mode :

Direct Conversion (0), Indirect Conversion (1)

ii. Enter your required mode and press the EN key or if no change is required, simply press the EN key.

iii. You will note that the Mode 1 light is illuminated and steady. This indicates that you are at the first credit threshold level.

Enter the credit threshold value or PRICE and press EN.

The Mode light will now flash. You may now set the CREDIT ADDITION for this level. Enter the number of credits you require (0-255) and press EN.

iv. You will note that the Mode 2 light is now illuminated, indicating you are at the second threshold level. Repeat the parameter programming for Level 2 and so on for all the levels you require.

v. When you have finished programming the threshold levels, enter "0" and press EN key to save and exit.

d. To View Settings

If you wish to view settings, simply enter Mode 4 and use the EN key to step through the levels. If you use the M key, you may inadvertently affect the program settings.

i. Conversion Type, 0 or 1

Press "EN"

ii. Level 1 - Threshold Price Light steady

 

Press "EN"

iii. Level 1 - Number of Credits Light flashing

Press "EN"

iv. Level 2 details and so on through each programmed level.

The final "EN" will automatically exit this Mode.

4. SETTING COIN VALUES Mode 5

When the S6 validator is programmed to accept coins or tokens, these must be assigned a numerical value typically their face value, to enable the credit table to work. As a coin is validated, its value is added to the internal accumulator and a credit pulse is issued when each credit threshold in the credit table is reached.

NOTE: Enabled coins assigned a value of 0 will be accepted with no credit assignment.

The value of each coin category (1-12) can be assigned as follows:

i. Select Mode 5. Mode 5 light will be illuminated and the display will show 0.

ii. Enter the coin category required and press the EN key.

iii. The current value for that particular coin will be displayed.

a. If no change is required press the EN key.

b. If the value is to be changed, enter the new value and press the EN key.

 

The MICROMATE will make the change, then automatically exit the mode.

5. ENABLING AND DISABLING PARTICULAR COINS MODE 3

This mode is used to set the validator to either reject or accept a particular coin. The coins are programmed in coin categories (1 to 12) and if you wish to enable or disable a coin, we actually turn on or off the category the coin is programmed in.

i. Select Mode 3.

Mode 3 light will illuminate and the display will show 0.

ii. Select the coin category (1-12) by pressing the appropriate number buttons. Press "EN".

(Refer to the validator label to check which coin category your coins are programmed in.)

iii. If 1 is displayed, this coin category is enabled i.e. it will accept valid coins. If 0 is displayed the coin category is disabled and it will reject these coins.

iv. If you do not wish to change the setting press the EN key.

v. If you wish to change the setting enter either 1 or 0 and press the EN key.

vi. The MICROMATE will make the change and automatically exit the mode.

6. PROGRAMMING NEW COINS OR TOKENS MODE 6

With the use of the MICROMATE you may program the validator, in situ, for up to 12 different coins or token. All you need is 10 representative coins from the denomination you wish to program.

There are a number of steps to take before you program the coin. You need to choose a spare coin category (if you're not re-programming an existing coin) then assign a value to the coin (Mode 5) and enable the coin (Mode 3). Now you may proceed:

i. Select Mode 6. Mode 6 light will illuminate and the display will show 0.

ii. Enter the required coin category (1-12) and press EN key. The current coin value will be displayed, if it has already been set in Mode 5.

 

(Note that any existing settings for the number selected will be written over and lost.)

 

iii. Feed 10 sample coins through the validator.

The coins used should be representative of the coins (or tokens) used in normal circulation.

iv. When the 10th coin passes through the validator, the Mode number light will change from 6 to 1 and the display will go blank.

v. Enter the required discrimination band.

a. If normal discrimination band is required enter 1 and press the EN key.

b. If narrow discrimination band is required select 2 and then press EN.

(It is recommended that if narrow band is selected the validator should be programmed in situ.)

The MICROMATE will automatically exit the mode.

7. SETTING THE COIN METER OUTPUT MODE 2

This mode allows you to set the pulse value of the coin meter output from 1 to 9999.

The coin meter output is used to monitor the cash which passes through the S6 unit. As each

coin is validated, a pulse, or a number of pulses, will be directed to the coin meter output,

depending upon the value of the coin.

Typically, the coin meter pulse value is set for the lowest common denominator. For instance,

set at 10, the coin meter output will issue 10 pulses for a $1 coin.

To set the coin meter output :

i. Select Mode 2.

ii. The current value will be displayed.

iii. If you do not wish to change this value push the EN key.

iv. If you wish to change the value, enter the new value and then push the EN key. The value will be changed and the MICROMATE will automatically exit the mode.

NOTE : You must set a value other than zero.

8. ALTERING THE VALIDATOR PULSE WIDTH MODE 7

The pulse width for the credit output lines, alarm output line and the coin meter output line may be adjusted to between 5 and 9000 mSec. Note that the pulse width setting is the same for all outputs.

This feature is particularly useful when a host machine is unable to accept a fast stream of pulses and they need to be slowed down or perhaps when the validator is communicating with a high speed device which can accept very fast pulses.

i. Select Mode 7. The current pulse width in mSec will be displayed. (Default is 100 mSec.)

ii. Enter required pulse width and press EN. The MICROMATE will make the changes and automatically exit the mode.

9. CLEAR ALL MODE 8

To clear all programmable variables proceed as follows:

i. Select Mode 8.

ii. Enter 1111 and push the EN key. Any other entry will exit the mode.

NOTE: Mode 8 will clear ALL validator settings BE CAREFUL!

10. INTERNAL COIN METER - (OPTIONAL) MODE 9

As an option, the S6 may provide an internal coin meter to indicate the total amount of cash which has passed through the validator. This is a valuable audit facility which cannot be reset and is only accessible via the Micromate.

The amount is displayed in dollars and cents. The difference between the amount from one Micromate access to the next is the cash taken for this period.

i. Enter Mode 9

ii. Read Dollar amount and press EN

iii. Read Cents amount and press EN to exit.

N.B. This facility uses the coin values set in Mode 5 as the basis for accumulating the cash volume.

MICROMATE QUICK REFERENCE GUIDE (06)

MODE 1 CHECKING THE VALIDATOR SETTINGS/SET DISCRIMINATION

1 - Enter Coin Number Light

2 - Current Coin Value 1 3 - Enabled (1), (Inhibited (0) 2

4 - Set Discrimination, Normal (1), Narrow (2) 3

MODE 2 SETTING THE COIN METER OUTPUT

1 - Set Coin Meter Output Value (0-9999)

MODE 3 ENABLING AND DISABLING COINS

1 - Enter Coin Number

2 - Enabled (1), Disable (0)

MODE 4 SETTING CONVERSION TYPE & CREDIT THRESHOLD TABLE

1 - Set credit conversion type - Direct (0), Indirect (1)

2 - Set credit threshold price 1 and number of pulses.

3 - Set credit threshold price 2 and number of pulses.

4 - Set credit threshold price 3 and number of pulses.

5 - Set credit threshold price 4 and number of pulses.

6 - Set credit threshold price 5 and number of pulses.

7 - Set credit threshold price 6 and number of pulses.

MODE 5 SETTING COIN VALUE

1 - Enter Coin Number

2 - Set Coin Value (0-9999)

MODE 6 PROGRAMMING COINS AND/OR TOKENS

1 - Enter Coin Number

2 - Feed in 10 sample coins

3 - Set Discrimination, Normal (1), Narrow (2)

MODE 7 ALTERING VALIDATOR PULSE WIDTH

1 - Set Desired Pulse Width (5-9000mSec.)

MODE 8 CLEAR ALL SETTINGS

1 - Enter Clear Settings Code (1111)

Note : Mode 8 will clear ALL validator settings BE CAREFUL!

MODE 9 INTERNAL COIN METER - (OPTIONAL)

1 - Dollar amount displayed

2 - Cents amount displayed

Glossary of Terms

Parameter Description

S/No. The Serial Number which uniquely specifies your validator

Config (CFG) Alphanumeric code which specifies the configuration of the validator

P/No Part Number of the validator

Date Warranty reference date of the validator

Audit Indicates whether the optional internal coin meter (audit) facility is

activated or not. [Y/N]

Security Indicates whether the security option is activated or not. [Y/N]

Output Inhibit If inhibit signal is received, mech will cease outputting pulses [Y/N]

Output Pulse Output pulse width in milliseconds

Cash Meter Value of cash meter output

Multi Game Indicates credit conversion type - indirect [Y], direct [N]

Value Value of programmed coin, e.g. $1 is 100.

Enabled Enable or Disable programmed coin [Y/N]

Discrimination Wide or narrow discrimination bands [W/N]

- Wide Normal coin discrimination settings, (for optimal coin acceptance)

- Narrow Tight coin discrimination settings, (to assist in slug/fraud rejection)

Threshold Amount of cash required to reach each credit threshold level.

Credits Number of credit pulses to output at each corresponding threshold level

Coin Category Numbered allocation of the 12 available coin or token positions.

GAMEMASTERS PTY LTD
Manufacturers of Quality Amusement Machines
2-6 Clinch Ave., Preston Vic 3072 Australia
Ph: +61 3 9471 0410 :: Fax +61 3 94710976

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